Section 1 of 5Reading a Velocity-Time Graph
A velocity-time graph plots velocity on the vertical axis against time on the horizontal axis, so both its gradient and its area carry physical meaning.
Gradient
- Gradient The gradient of a velocity-time graph gives the acceleration, measured in metres per second squared.
Area
- Area The area between the line and the time axis gives the distance travelled during that time interval.
Horizontal line
- Horizontal line A horizontal line shows constant velocity, so the area under it is a rectangle of width time and height velocity.
Below the axis
- Below the axis An area below the time axis represents motion in the opposite direction, so it counts as negative displacement.
Section 2 of 5Finding the Area
Complicated graphs are split into simple shapes, and the areas are added together.
1
Split the area under the graph into simple shapes, such as rectangles and triangles.
2
Calculate the area of a rectangle as width × height, which is time × velocity.
3
Calculate the area of a triangle as ½ × base × height, where the base is a time interval and the height is a change in velocity.
4
Add the areas of all the shapes together to find the total distance travelled.
5
Check the units: velocity in m/s multiplied by time in s gives a distance in metres.
| Section of graph | Shape | Area formula | Physical meaning |
|---|---|---|---|
| Constant velocity | Rectangle | v × t | Distance covered at a steady speed |
| Uniform acceleration from rest | Triangle | ½ × t × v | Distance covered while speeding up |
| Stationary | No height | 0 | No distance travelled |
Section 3 of 5Connecting Gradient and Area
Connecting Gradient and Area
Two quantities
- Two quantities The gradient gives acceleration, while the area gives distance, so the two calculations answer different questions.
Uniform acceleration
- Uniform acceleration A straight sloping line means constant acceleration, so the area beneath it is a triangle or a trapezium.
Negative areas
- Negative areas Area below the time axis counts as negative displacement, so total displacement can be smaller than the total distance.
Section 4 of 5Worked Example
Question
- A car accelerates uniformly from 0 to 20 m/s in 10 s, then travels at 20 m/s for a further 30 s.
- Calculate the total distance travelled.
- Stage 1, a triangle: area = ½ × 10 × 20 = 100 m
- Stage 2, a rectangle: area = 20 × 30 = 600 m
- Total distance = 100 + 600 = 700 m
Answer The car travels a total distance of 700 m.
Section 5 of 5Exam Checklist & Tips
5.6.12 – Key Points for the Exam
- Velocity-time graph A graph of velocity against time whose gradient gives acceleration and whose area gives distance.
- Acceleration The rate of change of velocity, found from the gradient of a velocity-time graph.
- Displacement The distance travelled in a stated direction, which can be negative for motion in the opposite direction.
- Trapezium A four-sided shape with one pair of parallel sides, whose area is half the sum of the parallel sides multiplied by the height.
- Uniform acceleration Acceleration that stays constant, shown as a straight sloping line on a velocity-time graph.
Common Mistakes
- Using the gradient of the line to find distance; the area under the line gives the distance travelled.
- Forgetting to halve the rectangle area when the shape is a triangle, as when acceleration starts from rest.
- Reading the height of the line at one point as the total distance covered.
- Forgetting to convert minutes to seconds before using the area, which gives a wrong answer in metres.
Physics 0625 & 9702 SUVAT Mastery
Graph Interpretation
Constant Acceleration Equations (SUVAT) & Slopes
v = u + at | s = ut + ½at2 | v2 = u2 + 2as | s = ½(u + v)t
- Displacement-Time Graph: Gradient = Velocity (curve = accelerating).
- Velocity-Time Graph: Gradient = Acceleration; Area under curve = Distance travelled / Displacement.
- Free Fall in vacuum:
a = g ≈ 9.81 m/s2downwards (air resistance negligible).