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1.2Physical quantities and kinematics

Kinematics

5 min read 10 parts Lesson 4 of 22 1 quiz

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Lesson summary

1.2 Kinematics — AS PHYSICS 9702 notes: Define displacement, velocity and acceleration, interpret motion graphs and apply the equations of motion to straight-line and projectile motion.Distance = how far an object travels, a scalar.Displacement = change in position from the start…

  • Average speed = total distance ÷ time taken
  • What the symbols mean
  • Average velocity is not average speed in a given direction
  • Distance-time
  • Displacement-time
  • The y-intercept is the initial position

Section 1 of 10Distance, displacement, speed and velocity

1Distance
Distance how far an object travels, a scalar.
2Displacement
Displacement change in position from the start with direction, a vector.
3Average speed
Average speed total distance ÷ time taken
  • unit m s-1.
4Velocity
Velocity rate of change of displacement: vavg = Δx ÷ Δt, and for uniform acceleration vavg = (u + v) ÷ 2.
5Acceleration
Acceleration rate of change of velocity: a = Δv ÷ Δt, with Δv = v − u and unit m s-2.
What the symbols mean: a = acceleration (m s−2) · v = final velocity · u = initial velocity (m s−1) · Δv = change in velocity · t = time taken (s)
6Average velocity is not average speed in a given direction
  • Average velocity is not average speed in a given direction speed uses distance and velocity uses displacement.

Section 2 of 10Distance-time and displacement-time graphs

Distance-time and displacement-time graphs
Distance-time
  • Distance-time gradient is speed, a straight line is constant speed, a curve is acceleration, a horizontal line is rest,
    • and the gradient is never negative.
Displacement-time
  • Displacement-time gradient is velocity;
    • positive means motion in the positive direction and negative the opposite direction.
The y-intercept is the initial position
  • The y-intercept is the initial position and the area under either graph is meaningless.

Section 3 of 10Velocity-time and speed-time graphs

Velocity-time and speed-time graphs
Gradient is acceleration
  • Gradient is acceleration the y-intercept is the initial value.
Straight line
  • Straight line uniform acceleration, a curve is non-uniform acceleration and a horizontal line is constant velocity.
Area under a v-t graph is displacement
  • Area under a v-t graph is displacement and under a speed-time graph is distance.
Area below the axis counts as negative displacement
  • Area below the axis counts as negative displacement take magnitudes to find total distance.
Area under an acceleration-time graph
  • Area under an acceleration-time graph the change in velocity.

Section 4 of 10Tangents and curved graphs

Tangents and curved graphs
The instantaneous value
  • The instantaneous value is the gradient of the tangent to the curve at that point.
Draw the tangent with a ruler touching the curve at one point
  • Draw the tangent with a ruler touching the curve at one point and take a large triangle on the tangent.
Area of a curved graph
  • Area of a curved graph estimate by counting squares or by thin strips.

Section 5 of 10Deriving the equations of motion

1For constant acceleration there are four equations
  • For constant acceleration there are four equations v = u + at; s = ½(u + v)t; s = ut + ½at2; v2 = u2 + 2as.
    What the symbols mean: v = final velocity (m s−1) · u = initial velocity (m s−1) · a = acceleration (m s−2) · t = time (s)
2v
v u + at
  • from the definition of acceleration.
3s
½(u + v)t
  • from the area of the trapezium under the v-t graph.
    What the symbols mean: s = displacement (m) · u = initial velocity · v = final velocity (m s−1) · t = time (s); (u + v)/2 is the average velocity
4s
s ut + ½at2
  • from a rectangle ut plus a triangle ½at2.
    What the symbols mean: s = displacement (m) · u = initial velocity (m s−1) · a = acceleration (m s−2) · t = time (s)
5v2
v2 u2 + 2as
  • by eliminating t.
    What the symbols mean: v = final velocity · u = initial velocity (m s−1) · a = acceleration (m s−2) · s = displacement (m)
6They apply only when acceleration is constant
  • They apply only when acceleration is constant in a straight line.

Section 6 of 10Solving kinematics problems

1
Write the known and unknown variables s, u, v, a and t, using context for hidden values.
2
For vertical motion a = ±9.81 m s-2; starting or finishing at rest gives u = 0 or v = 0.
3
Choose the equation that contains the unknown and the three known quantities.
4
Convert to SI units, substitute and rearrange.
5
Check the unit and whether the answer is sensible.

Section 7 of 10Projectile motion

Projectile motion
Vertical and horizontal motions are independent
  • Vertical and horizontal motions are independent evaluated separately.
After release the only force is gravity
  • After release the only force is gravity horizontal acceleration is zero and vertical acceleration is g = 9.81 m s-2 downward.
Time of flight, maximum height and range
  • Time of flight, maximum height and range are the quantities to find;
    • the vertical velocity is zero at maximum height.
Three cases
  • Three cases vertical projection, horizontal projection and projection at an angle.
At an angle
  • At an angle resolve u into u cos θ and u sin θ.

Section 8 of 10Acceleration of free fall experiment

Acceleration of free fall experiment
Drop a steel ball-bearing from an electromagnet through two light gates a height h apart.
The independent variable is h
  • The independent variable is h the dependent variable is the time t;
    • controls are the same ball and electromagnet.
From s
From s ut + ½at2
  • 2h ÷ t = gt + 2u, so plot 2h ÷ t against t: the gradient is g.
Systematic error
  • Systematic error residual magnetism may lengthen t.
Random errors
  • Random errors the 1 mm metre rule, parallax and the ball not falling through the gate centre, reduced by repeats.
Safety
  • Safety no water near the electromagnet, a cushion for the ball and a G-clamp on the stand.

Section 9 of 10Key terms

TermMeaning
DisplacementChange in position in a given direction, a vector.
VelocityRate of change of displacement.
AccelerationRate of change of velocity.
Kinematic equationsFour equations for motion in a straight line with constant acceleration.
ProjectileAn object moving under gravity alone.
Time of flightHow long a projectile is in the air.
RangeThe horizontal distance travelled by a projectile.
TangentA straight line touching a curve at one point, giving the instantaneous gradient.

Section 10 of 10Exam technique

1
Using distance instead of displacement when calculating velocity.
2
Applying the equations of motion when acceleration is not constant.
3
Forgetting that deceleration is negative as an object rises.
4
Reading the gradient of a velocity-time graph as velocity — it is acceleration.
Physics 0625 & 9702 SUVAT Mastery Graph Interpretation

Constant Acceleration Equations (SUVAT) & Slopes

v = u + at  |  s = ut + ½at2  |  v2 = u2 + 2as  |  s = ½(u + v)t

  • Displacement-Time Graph: Gradient = Velocity (curve = accelerating).
  • Velocity-Time Graph: Gradient = Acceleration; Area under curve = Distance travelled / Displacement.
  • Free Fall in vacuum: a = g ≈ 9.81 m/s2 downwards (air resistance negligible).