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Theme A — Space, Time and Motion

A.1.2 Speed and Velocity — IB Physics HL Revision Notes & Topical Questions

5 min read 10 parts Lesson 4 of 63 1 quiz

📚 IB Physics HL Hub / Topical Revision
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Lesson summary

A.1.2 Speed and Velocity — IB PHYSICS SL notes: Define and calculate speed, average speed, velocity, average velocity and instantaneous velocity, and relate them to displacement–time graphs.Speed = the distance travelled per unit time; it is a scalar with SI unit m s−1.It has mag…

  • Speedometer reading
  • Sign of velocity
  • Instantaneous speed
  • Average values
  • Drawing a tangent
  • Horizontal line

Part 1 of 8Speed

Speed
Speed the distance travelled per unit time; it is a scalar with SI unit m s−1.
  • It has magnitude only, so it carries no direction and can never be negative.
  • Other units are km h−1 and mph; 1 km h−1 = 1/3.6 m s−1.
Average speed
  • Average speed total distance divided by total time taken.
  • average speed = total distance / total time.
  • The total time includes any stops, so a long wait lowers the average speed.
Speedometer reading
  • Speedometer reading a car speedometer shows the instantaneous speed at one moment.

Part 2 of 8Velocity

Velocity
Velocity the rate of change of displacement; it is a vector with unit m s−1.
  • Its direction is the direction of the displacement.
Average velocity
  • Average velocity v = s / t, where s is the total displacement and t the total time.
  • For constant acceleration it can also be found from average velocity = (u + v) / 2, where u is the initial and v the final velocity.
  • Over a round trip the displacement is zero, so the average velocity is zero although the average speed is not.
Sign of velocity
  • Sign of velocity in one dimension the sign gives the direction.
  • With right as positive, v = −3 m s−1 means moving left at 3 m s−1.
  • A change of sign means the object has reversed direction, but its speed is only the magnitude.

Part 3 of 8Speed compared with velocity

QuantitySpeedVelocity
TypeScalarVector
Defined fromDistanceDisplacement
DirectionNoneRequired
SignNever negativePositive or negative
Two carsEqual speeds in opposite lanesDifferent velocities because the directions differ

Part 4 of 8Instantaneous and average values

Instantaneous velocity
  • Instantaneous velocity the velocity at one moment, found by taking a very short time interval (Δt → 0).
  • On a displacement–time graph it equals the gradient of the tangent drawn at that time.
  • For constant velocity the graph is a straight line, so the instantaneous and average velocities are equal.
Instantaneous speed
  • Instantaneous speed the magnitude of the instantaneous velocity.
Average values
  • Average values they describe a whole interval and can hide detail.
  • Average speed is not generally the magnitude of average velocity, because distance and displacement can differ.
  • The average velocity on a curved s–t graph is total displacement divided by total time, the gradient of the chord.
Drawing a tangent
  • Drawing a tangent it should just touch the curve at the required point.
  • The angle between the curve and the tangent should be roughly equal on both sides of the point.
  • A large gradient triangle is used to reduce the uncertainty.

Part 5 of 8Displacement–time graph readings

1Horizontal line
  • Horizontal line the object is at rest.
2Straight sloping line
  • Straight sloping line constant velocity; a steeper line means a greater speed.
3Curve with increasing gradient
  • Curve with increasing gradient the object is speeding up.
4Negative gradient
  • Negative gradient motion in the negative direction.

Part 6 of 8Relative velocity

Relative velocity
  • Relative velocity the velocity of object A as measured from object B is vA − vB, where both are measured relative to the ground.
  • Two trains moving the same way at 30 and 25 m s−1 approach one another at 5 m s−1.
  • Moving in opposite directions, the closing speed of the same trains is 55 m s−1.
Two dimensions
  • Two dimensions the subtraction is a vector subtraction, solved with a triangle of velocities.
  • A boat crossing a flowing river is the standard case.

Part 7 of 8Measuring speed

Light gate
  • Light gate a card of length ℓ blocks the beam for a time t, so v ≈ ℓ / t.
Motion sensor
  • Motion sensor it records position against time and the speed is found from the data.
Timing a known distance
  • Timing a known distance it gives an average speed over the interval.
  • The result approaches the instantaneous value when the interval is short.
Typical values
  • Typical values walking 1.5 m s−1, sprinter about 10 m s−1, motorway car 30 m s−1, sound in air 340 m s−1.

Part 8 of 8More from the specification

More from the specification
Measurement speed range
  • Measurement speed range light gates record instantaneous vehicle speeds across a wide calibrated experimental range with minimal human reaction error.
Projectile motion independence
  • Projectile motion independence horizontal velocity remains constant in negligible air resistance,
    • while vertical motion undergoes constant gravitational acceleration.
Maximum projectile height
  • Maximum projectile height at the apex of projectile trajectory, instantaneous vertical velocity component falls momentarily to zero.
Kinematics equations of motion
  • Kinematics equations of motion uniform acceleration equations relate displacement, initial velocity, terminal velocity, and elapsed transit time.
Projectile Motion Components
  • In projectile motion under gravity, horizontal motion proceeds at constant horizontal velocity (ax = 0),
  • while vertical motion experiences constant gravitational acceleration.
    • (ay = -9.81 m s⁻²)
Maximum Height Calculation
  • The maximum vertical height attained by a projectile launched at angle θ with speed u is determined using the kinematic suvat equation vy² = uy² - 2gh,
  • where vertical velocity vy = 0 at the peak.
Air Resistance and Terminal Velocity
  • For a projectile or falling body moving through air, drag force increases with speed until it equals downward weight;
    • at this point, resultant force is zero and terminal velocity is reached.
Motion on an Inclined Plane
  • An object or cyclist accelerating along a frictionless slope experiences a driving component of gravity parallel to the incline equal to F = mg sin θ,
  • producing acceleration a = g sin θ.
Fluid resistance
  • Drag force from a fluid opposing motion.
Projectile
  • Object moving under gravity alone in two dimensions.
Resistance
  • Opposition to current, R = V / I, in ohms (Ω).
Terminal
  • Connection point of a cell, labelled + or −.
Terminal velocity
  • Constant speed when air resistance equals weight.
Maximum height
  • The greatest height reached, where the vertical velocity is zero.
Projectile motion
  • Two-dimensional motion with constant horizontal velocity and vertical acceleration g.
Kinematic equations
  • Equations relating displacement, velocity, acceleration and time for constant acceleration.
Velocity-time graph
  • A graph of velocity against time whose gradient is acceleration and area is displacement.

Key terms

TermMeaning
SpeedRate of change of distance; a scalar
VelocityRate of change of displacement; a vector
Average velocityTotal displacement divided by total time
Instantaneous velocityVelocity at one moment; gradient of the tangent on an s–t graph
Relative velocityVelocity of one object as measured from another object
GradientChange in the vertical quantity divided by change in the horizontal quantity

Avoid these mistakes

1
Averaging speeds by adding them and halving — use total distance divided by total time.
2
Quoting a velocity without a direction — a velocity must state its direction or sign.
3
Reading the gradient of a distance–time graph as velocity — it gives speed only; displacement–time gives velocity.
4
Forgetting to convert km h−1 to m s−1 — divide by 3.6.
5
Assuming zero average velocity means no movement — it only means zero net displacement.

Last updated:

Physics 0625 & 9702 SUVAT Mastery Graph Interpretation

Constant Acceleration Equations (SUVAT) & Slopes

v = u + at  |  s = ut + ½at2  |  v2 = u2 + 2as  |  s = ½(u + v)t

  • Displacement-Time Graph: Gradient = Velocity (curve = accelerating).
  • Velocity-Time Graph: Gradient = Acceleration; Area under curve = Distance travelled / Displacement.
  • Free Fall in vacuum: a = g ≈ 9.81 m/s2 downwards (air resistance negligible).
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