3.8.4Forces and Motion
Impulse on a Force-Time Graph
5 min read 6 parts Lesson 65 of 66 Unit quiz Virtual lab
Section 1 of 6Area Equals Impulse

When force varies during a collision, the graph is the best way to find the total impulse.
Graph axes
- A force-time graph plots force on the vertical axis against time on the horizontal axis.
Area
- The area between the line and the time axis equals the impulse, because impulse is force multiplied by time.
Units
- Because force is in newtons and time in seconds, the area is naturally in N s.
Change in momentum
- The area equals the change in momentum of the object, which gives its final speed if the starting speed is known.
Direction
- Areas below the time axis are negative and represent impulses in the opposite direction.
Section 2 of 6Finding the Area
Different graph shapes are handled by different methods.
1
For a constant force, the graph is a rectangle and the area is simply force multiplied by time.
2
For a force that rises or falls steadily, split the graph into triangles using ½ × base × height.
3
For a curved graph, count the full squares and part squares, then multiply by the impulse that each square represents.
4
Add up all the areas, treating any section below the axis as negative.
5
Set the total equal to Δp = mv − mu and solve for the unknown velocity or mass.
Section 3 of 6Average Force
Average Force
Definition
- The average force is the total impulse divided by the total time of contact.
Rectangle equivalent
- It is the height of a rectangle having the same area and the same width as the actual graph.
Peak force
- The maximum force is usually much greater than the average, particularly in short collisions.
Comparison
- Two collisions with equal area have the same impulse, even if one has a high short peak and the other a low long one.
Section 4 of 6Typical Graph Shapes
Bouncing ball
- The force rises sharply from zero, peaks as the ball is most squashed and falls back to zero as it leaves.
Crash test
- A rigid barrier gives a tall narrow spike while a crumple zone gives a lower, wider graph with the same area.
Rocket engine
- A steady thrust gives a rectangle whose area is thrust multiplied by burn time.
Section 5 of 6Worked Example
Question
- A ball of mass 0.25 kg at rest is struck.
- The force rises linearly from 0 to 800 N in 0.010 s and then falls linearly to 0 in a further 0.020 s.
- Find the impulse, the average force and the speed of the ball afterwards.
- The graph is a triangle of height 800 N and base 0.030 s.
- Impulse = ½ × 800 × 0.030 = 12 N s.
- Average force = 12 / 0.030 = 400 N.
- Δp = mv − 0 = 12, so v = 12 / 0.25 = 48 m s⁻¹.
Answer
- Impulse = 12 N s;
- average force = 400 N;
- final speed = 48 m s⁻¹.
Section 6 of 6Exam Checklist & Tips
3.8.4 – Key Points for the Exam
- Force-time graph A graph whose area gives the impulse delivered.
- Impulse The change in momentum produced by a force acting over a time.
- Average force Total impulse divided by contact time.
- Peak force The greatest value of force during an interaction.
Common Mistakes
- Reading the gradient of a force-time graph as impulse; the area, not the gradient, is the impulse.
- Using the peak force as the average force.
- Forgetting the factor ½ when the graph is a triangle.
- Ignoring a negative area below the axis when the force reverses.