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3.6.2Stoichiometry

Real and Virtual Images — Cambridge IGCSE Chemistry 0620 Revision Notes & Topical Questions

5 min read 4 parts Lesson 13 of 28 Unit quiz

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Part 1 of 4Image Types

3.6.2 Real and Virtual Images

Whether an image is real or virtual depends on whether light actually converges at the image position.

Real image
  • Formed where light rays actually converge, so it can be projected onto a screen, and it is always inverted.
Virtual image
  • Formed where rays only appear to meet when traced backwards, so it cannot be projected and is always upright.
Projector example
  • A projector lens forms a real image on a screen, which is why the picture can be seen by a whole audience.
Magnifying glass example
  • A magnifying glass held close to text forms a virtual, upright and magnified image that can only be seen through the lens.

Part 2 of 4Image Position with a Convex Lens

Moving the object changes the image type, size and orientation.

1
With the object beyond 2f, a real, inverted and diminished image forms between f and 2f on the far side of the lens.
2
With the object exactly at 2f, a real, inverted image of the same size forms at 2f on the far side of the lens.
3
With the object between f and 2f, a real, inverted and magnified image forms beyond 2f on the far side of the lens.
4
With the object closer than f, a virtual, upright and magnified image forms on the same side of the lens as the object.
Object positionImage typeOrientationSize
Beyond 2fRealInvertedDiminished
At 2fRealInvertedSame size
Between f and 2fRealInvertedMagnified
Closer than fVirtualUprightMagnified

Part 3 of 4Diverging Lens Images

Diverging Lens Images
Always virtual
  • A concave lens forms only virtual images, however far away the object is placed from the lens.
Always upright
  • The virtual image from a concave lens is the same way up as the object, so it is never inverted.
Always diminished
  • The image from a concave lens is smaller than the object, so it appears to be shrunk.
Ray tracing
  • Draw a ray through the centre and a ray parallel to the axis that appears to come from the focus, then trace both backwards.

Part 4 of 4Exam Checklist & Tips

3.6.2 – Key Points for the Exam

  • Real image An image formed where light rays actually meet, which can be projected onto a screen.
  • Virtual image An image formed where light rays only appear to meet, which cannot be projected onto a screen.
  • Inverted Upside down compared with the object.
  • Upright The same way up as the object.
  • Ray diagram A scale drawing that uses principal rays to locate and describe an image.

Common Mistakes

  • Saying a virtual image can be projected onto a screen; a virtual image cannot be captured on a screen.
  • Describing any image seen through a lens as real; real images need light rays to actually converge.
  • Ignoring the object position relative to the focal length when deciding whether the image is real or virtual.
  • Drawing a virtual image on the far side of the lens rather than on the same side as the object.

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